Fate Saga is a fantastical, action/drama animated series about fate and free will, and follows Cain, a knight who can see the future. With only glimpses of prophecies to guide him, Cain interferes in natural disasters and war in hopes of stopping his tragic visions from happening.

However, in a world on the brink of an apocalypse, is knowing the final outcome enough to change it?

Fate Saga is an original animated action/drama series taking place in a fantastical world based on Medieval Europe.

28 November 2011

Guile Test Dialogue Animation

Guile's voice by Casey Mongillo. Animation by Dana Corrigan

Today, I had a demonstration for how to rough animate in Photoshop. I used Guile as my example since he has a pretty set design that hasn't yet been animated, and because I had some awesome lines of dialogue from Casey Mongillo to work with. After the demo, I cleaned up the animation for here.

Photoshop's animation tools have improved significantly since I first started using it (back at Photoshop 7! I'm such a dinosaur.), but for Fate Saga I plan to stick with Flash. Flash has a bit more versatility, and the vectors make it easy to scale the animation without worrying about pixelation.

26 November 2011

Rori Color Options

I'm in the midst of character redesigns, and for most I have a general concept of what their colors will look like. However, with Rori's color scheme Yesenia Carrero and Tracy MacLauchlan made a good point that black and white colors are very modern and might feel out of place in a medieval world. I was also asked to reconsider Rori's two-toned hair and possibly just keeping it a solid color.

For her general color scheme, I was still in the middle of figuring out her final design so the outfit above is a little different than the one she ended up with. I referenced the color schemes of real wolves, avoiding very light or white wolves because I always pictured Rori to be a primarily dark wolf.

For the bottom color scheme, it's from an illustration that will be uploaded onto here in the near future. For here, I experimented with three of the more popular hair color combinations to see how they would look in a full color drawing.

25 November 2011

Happy Thanksgiving from Fate Saga!

I wanted to do some test sketches for the characters' new designs and figured I'd group them all together here!

For the top image, Cyrus is cooking the turkey (although it was drawn in the spirit of Thanksgiving, such a holiday does not exist in Fate Saga because it's based off of historical events that just don't occur in that world). Cyrus doesn't know how to work cooking utensils so he is using his elemental fire magic to cook with. Cyrus has some talents, but cooking is not one of them (unless you count being able to flambe any food or drink a talent). Seiron is watching...and trying to recall if turkey is supposed to be that blackened when it's done.

The second image is also sort of in the spirit of Thanksgiving, but more the message than the traditions. Cain and Larkspur both have something to be thankful for.

The third image's theme is "motherly." Rori is not motherly - not intentionally, anyway. However, she is the oldest (being nearly 30, followed by Cain who's about 24-25, Larkspur who is about 21-22 and Guile who's about 14-15) and, with the possible exception of Cain, the one with the most life experience. Rori has been betrothed, she's been betrayed, she's loved and lost and learned to live independent in a hostile world. Because she meets Guile at a young age, he does manage to awaken what little motherly instinct she has. Larkspur has a more equal, sisterly relationship with her, but Larkspur still looks up to Rori to some degree. Rori can give advice (in fact, she's notorious for nagging), and she can be very physically protective when the time calls for it. However, when it comes to the more nurturing motherly attributes - such as consoling, comforting, cuddling or dealing with growing pains - that's when Rori checks out. She can barely deal with her own problems much less anyone else's, and she's not about to pretend she can, either. In this image, she's annoyed that Guile and Larkspur are leaning on her, but just can't be bothered to get up.

22 November 2011

Mechanima Contest: You Can't Have Her

I saw the Mechanima contest going on over at Megan's journal and decided to give it a go! The prizes are pretty awesome - including a plushie made by her! (And she makes some bangin' plushies!) And really, any excuse to draw Alex and Rafe is a good one!

Anyway, her contest allowed for two options - a winter theme and a battle against a bounty hunter theme. I chose the latter, since I'm not the best with thinking up seasonal material and I loves me some action. I knew I had some rockin' contestants to compete with, so I really wanted to try and make this action sequence dynamic.

Our villain here is Fate Saga's own Vektor - who is not a robot but he is the closest character I could find to Mechanima's style (and I really didn't have time to design a brand new character. According to the contest rules, original characters were allowed so huzzah!)

Sorry for the godmoding! I wanted Rafe and Al to look like they were having a hard time. If they were trouncing Vektor, it wouldn't be nearly as fun.

Wish me luck!

Mechanima belongs to Megan Miller and Fate Saga belongs to Dana Corrigan. All rights reserved.

20 November 2011

Map of Duero by Monty Bess

Duero layout concept by Monty Bess

Behind the scenes, we're chugging along in the concept stages for Fate Saga's first season and first episode. Most of the first season takes place in a single town, Duero. As a result, it's very important to figure out the look and layout of the town even if only a fraction of it is going to be seen during the first episode.

Monty has done an excellent job figuring out the layout of the town, based off of references, landmarks and the needs of upcoming episodes. He has been an absolute joy to work with, and is providing some fantastic concept art. For more samples of his work, feel free to visit his portfolio website.

18 November 2011


I wanted to test out what the new character designs looked like next to each other in colored illustrations, as well as use this as an opportunity to show how the characters interact with each other/give a preview to their relationship. After drawing out Cain and Rori (chosen first because they both had radically different design changes), I went with Cain and Larkspur next because Larkspur is the first main character other than Cain who is introduced.

Larkspur is a flighty, awkward but sweet girl who works as a cleric at the Monastery, and a second job as a waitress at the Crystalin. She is an extrovert with social anxiety, so she often finds herself sticking her foot in her mouth when trying to interact with people - with Cain being no exception. However, Larkspur is a musician, and feels most comfortable when singing or playing music.

Cain is an introvert, who can also be shy around strangers - though his upbringing in chivalry makes him polite and far better with talking to people than Larkspur is. However, he can be awkward as well, and is especially so around women he likes. He becomes very fond of Larkspur's singing early on, and enjoys listening to her play music.

The background is Duero, the town where most of the first season takes place. I drew the background in this picture, but Duero's design and layout is thanks to Monty Bess, with early concepts by Adrian Gonzalez, Robyn Hailey and Sam Keiser.

Time: About two days.
Tools: Photoshop and Illustrator (Cain and Larkspur's lines were vectorized in Illustrator, and then the flat colors were live-painted before moving back into Photoshop).

08 November 2011


I wanted to test Cain and Rori's most popular outfits from the previous concept sketches, and put them together in a test color illustration. So what do Cain and Rori do when they're together? Argue.

Despite being on the same side, Cain and Rori have conflicting values and opinions - and neither of them are the type to back down. Cain sees himself as a chivalrous knight, and women as damsels who need protection. Rori is distrusting of everyone - especially men - and is a strong, aggressive fighter. Cain is altruistic, Rori is out for her own selfish gain. Ultimately, Cain sees Rori as a rude, venomous little woman who is heading down the path of darkness, and Rori sees Cain as a dirty, chauvinistic pig who thinks he can sit on his moral high horse and judge everyone else, when he himself is just as flawed.

Rori and Cain bring out the worst in each other.

On a side note - Rori's hair puffs up when she's angry. Also, simple backgrounds are simple. This was more to test Cain and Rori's designs and colors in an environment that has a color scheme somewhere in the ballpark of Fate Saga's color scheme.